EA Executive: Battlefront May Not Have The “Depth” Hardcore Gamers Want
One of the major pieces of criticism of EA’s “Star Wars Battlefront” game has been a lack of depth in its progression system, causing YouTube reviewer “Angry Joe” to lash out at the game (video has nearly 1.5 million views at time of posting).
Now, Electronic Arts CFO Blake Jorgensen has acknowledged that Battlefront was intentionally designed to be “accessible.”
“We had designed it to be a much more accessible product to a wide age group. So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible.”
But then came the bombshell that so many already knew, but wanted to hear.
“And for the hardcore (gamer), it may not have the depth that they wanted in the game.”
Also during the presentation, Jorgensen said he expects Battlefront to be a huge hit this year, capitalizing on the buzz around this month’s Star Wars: The Force Awakens. Overall, he said he’s confident the game will reach its initial shipment target of 13 million copies. That’s up from a previous forecast of 9-10 million.
Comments seen on Facebook regarding the game include (spelling not corrected for quote accuracy):
“F***ing Garbage ass game respawns!!! Worse than Call of Duty!!!!”
“Dear VGAs, no one really likes Battlefront.”
“Battlefront is the 2nd most disapointing game this entire year and it would be the most if it wasnt for the new tony hawks game.”
“As much as I love Star Wars don’t get sucked in by battlefront it’s half a game for $70.”
“It’s fun for a while, but I ultimately got bored of it after 10-12 total hours of play.”
Get the LATEST news, updated 24 hours a day, at www.mygeeksnews.com!